If there are multiple instances, the monster controller decides the order in which to perform them. Some AI cards and persistent injuries have rules that are performed at the end of the monster's turn. If the monster does not have any cards in either its AI deck or its AI discard pile, it will perform its Basic Action (listed on the monster Basic Action / Reference Card) instead of drawing AI cards until it is defeated. If there are no cards in the AI deck, shuffle the discard pile, create a new AI deck, and draw the top card. The monster controller draws the top AI card on the monster's AI deck and plays it.
Make sure to perform them before drawing an Ai card.
Some AI cards and persistent injuries have rules that are performed at the start of the monster's turn. If the monster controller controls more than one survivor, make sure to nominate a different survivor each time you take the monster controller tile, cycling through all possible survivors.Ī monster's turn proceeds in the following order: When a monster controller's survivor is selected as the monster's target, this foolhardy action earns that player's survivor +1 insanity. The monster controller tile moves clockwise at the start of every round. Unless otherwise stated, monsters always go first.Įach round, a new player takes the monster controller tile and is responsible for controlling the monster that turn. Rounds will continue until the monster is dead or all the survivors are dead. The showdown proceeds in rounds consisting of the monster turn followed by the survivor's turn. Unless direct otherwise, always follow the setup rules on the bottom of the card. Once the terrain, the monster(s), and the survivors are on the showdown board, the showdown begins.Īdditional terrain: Some effects add extra terrain to the showdown board. Place the monster and survivors on the showdown board according to the Showdown Setup diagram. Set up their corresponding terrain tiles, one card at a time, according to the rules on the bottom of each card. Next, add random terrain by shuffling the terrain deck and drawing the number of cards specified by the story event. It lists specific and random terrain to place on the showdown board.įirst, use any specifically listed terrain cards to set up their corresponding terrain tiles according to the Showdown Setup diagram found on the story event/ If the terrain times are not on the diagram, follow the setup rules on the bottom of each card. Showdown Board Setup Terrain & Deployment Įach monster's showdown story event has a Terrain & Deployment section. If the monster has its own monster resource cards, shuffle those and place them face down next to the monster control panel. Place it face down next to the monster control panel. Take the basic resource deck and shuffle it. Place the double-sided Basic Action / Reference Card on the monster control panel. Place these face up on the monster control panel and apply their rules for the duration of the showdown. Place the AI deck face down on the monster control panel.Įach monster showdown story event lists and ( ) cards and further modifiers that start in play. Combine the resulting cards and shuffle them to create the AI deck. Draw the indicated number of each card type from each stack without looking at them. Seperate the monster's Basic, Advanced, and Legendary AI cards into stacks and shuffle each stack. To build the deck, set aside the monster's ( ) AI cards. This will indicate the number of basic ( ), advanced ( ), and legendary ( ) cards to include. Consult the monster attribute section on the monster's showdown story event in the row corresponding to the monster's level. Ai deck construction is different for each monster and also varies by the monster level. Double-sided Basic Action / Reference CardĪ monster's AI deck is assembled from its pool of unique AI cards.Monster ( ) cards and any attribute tokens.Place the showdown board, monster control panel, and the gear grids and record sheets of the survivors participating in the showdown on the table. The showdown ends only when the monster or the survivors are defeated. 1.4.10 Variants of Move & Attack TargetĪ showdown is a battle between a monster and the survivors.